01:28 When did you start calling yourself a facilitator?
03:03 How do you combine enjoyment of creating with enjoyment of facilitation?
04:23 What do you think other educators can learn from facilitation?
06:16 How does humility fit into education?
08:24 What from game design can we apply to workshop design?
10:23 Can facilitators purposefully introduce challenges to our workshops?
15:23 How can we use obstacles that already exist for participants?
17:17 How do you define, as a game designer, the right amount of challenge?
19:50 Would you reframe existing challenges in a new way?
22:58 What would be a nice, meaningful obstacle that you would create in a workshop?
26:39 Can you give an example of creating a loop between ‘levels’ in a workshop?
30:28 What can we learn about sprints from game design?
34:02 How do you know that you ‘went in the wrong direction’ outside the game environment?
36:42 Do you share with the group if you feel something has gone wrong in a workshop?
38:04 What would the signs be that a group is getting a process wrong?
39:18 What is a failed workshop?
41:43 Can you give an example of taking on a job for the wrong reasons?
44:08 Is it possible to use game design to structure an organisation?
51:19 What is your favourite exercise?
54:48 Is there anything else you would like to mention that you haven’t already?
56:37 What is your view of gamification?
1:03:31 If someone fell asleep after minute one what would the one thing you want them to take away?